Posts

Door and Button MVP Progress

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Julia Oliver Gam 3352 30th August 2021 MVP 01: Button (or door)      Since I had previous experience opening doors in UE4 writing the code for the door to open went very smoothly. The elevator I also created went very smoothly because it worked off of a similar set of code. The button however, was a bit harder. In the end I did get the button to be interactable and open the "door", however it jumps to the center of the door when you first press it and then you have to press it again for it to open the door. For a later MVP assignment I will work on smoothing out the button's functionality and transforming it into a more complex pin-pad. I feel as though I have become a master of setting up timelines and lerps and can get a functional door running very quickly, which I am very proud of. Last semester I struggled with understanding lerps, but now (with some more practice over the summer) I am much more confident in this skill and was even able to help a few other students g...

Button and Door Idea

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 Blog Post 1: Button/Door Idea  26th August 2021 The premise for my level is the player is trapped in a log cabin during a snowstorm. They notice a pinpad on the wall and go throughout the room to investigate. Throughout the room, they will find 4 interactable pieces of paper (they will have a slight glow to them) that will each have one digit of the code. Each paper will have a date in the top left corner (ex. 8/23), and by putting the pages in chronological order and inputting the digits into the pinpad they will open the "door". The "door" for my level is the hearth found within the cabin. When the digits are inputted correctly the hearth will rotate 90 degrees to reveal a small room with an elevator that leads below the cabin.  Two examples of what could be written on the pages are: 1) 8/23 Today Liam and I went for a walk in the woods. We saw two deer standing by the pond. Here the hidden digit is the number 2 represented by the two deer the couple saw on thei...